


High-stakes air battles against magical warplanes. Jeffrey Takes to the Air is a tense, turn-based strategy game that fuses the tactical depth of a miniatures war game with the dynamic strategy of a deck builder—all set in a rich fantasy world where spell-powered dogfights decide your fate.
Not all of the game mechanics are in place yet, but I hope this demo gets you excited for what is to come. My intention is to add a great many additional features and release it on Steam in July 2026. A new update comes out every 3 weeks.
Version
MS Windows
Free Demo
64-Bit
Description
Click the Paper Clip
to Download
v0.3.5.1
Latest Version
Added "Challenge Mode" - 5 linked battles versus the AI. Added "My Profile" - shows your stats and achievements including rank progression. Various improvements and bug fixes. Release notes
8 January 2026
ZIP (57MB)
v0.3.4.0
Significant redesign of User Interface (easier to play, with smarter use of screen real estate), movement now previews in the Planning Phase, 2 new planes, Jink defence card added. Release notes
18 December 2025
ZIP (54MB)
v0.3.2.1
A significant update: AI player added (Easy & Hard difficulty), new tactical options, overhaul of the screens, animations and features added. Release notes
27 November 2025
ZIP (46MB)
ZIP (46MB)


